Pan Problem

The Dave Smith Instruments Pro 2 Analogue Synthesizer

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ARNK
Posts: 21
Joined: Wed Oct 22, 2014 9:54 pm

Pan Problem

Post by ARNK » Wed Nov 19, 2014 6:29 pm

Sure it's just something I'm missing (or not understanding) but here's the setup...

MOD:
Mod1: Slider 1 Pressure > -127 > Pan
Mod2: Slider 2 Pressure > 127 > Pan

When playing the sliders sound doesn't bounce from left to right, it's equal in both speakers.

Same problem no matter the source.

PMFM
Posts: 95
Joined: Sat Aug 24, 2013 9:55 pm

Re: Pan Problem

Post by PMFM » Wed Nov 19, 2014 9:58 pm

ARNK wrote:Sure it's just something I'm missing (or not understanding) but here's the setup...

MOD:
Mod1: Slider 1 Pressure > -127 > Pan
Mod2: Slider 2 Pressure > 127 > Pan

When playing the sliders sound doesn't bounce from left to right, it's equal in both speakers.

Same problem no matter the source.

Maybe you find some help in this video:

http://www.youtube.com/watch?v=TxSzCt8GDIA

ARNK
Posts: 21
Joined: Wed Oct 22, 2014 9:54 pm

Re: Pan Problem

Post by ARNK » Wed Nov 19, 2014 10:10 pm

Appreciate it, that's actually what I was following along with..

The Lurcher
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Location: Bracklesham Bay, UK

Re: Pan Problem

Post by The Lurcher » Wed Nov 19, 2014 10:28 pm

I think the pan only applies to the output from the delays - so are you using delay in the sound that you are trying to pan? Could be wrong about this but when giving the manual a quick scan the only place in it I found pan can be applied is to the output signal from the delays.

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BobTheDog
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Re: Pan Problem

Post by BobTheDog » Thu Nov 20, 2014 7:52 am

There is a main pan as well as the delay pans.

The effect on Pan is fairly small so double up the modulation so you have:

Mod1: Slider 1 pressure > -127 > Pan
Mod2: Slider 1 pressure > -127 > Pan
Mod3: Slider 2 pressure > 127 > Pan
Mod4: Slider 2 pressure > 127 > Pan

This works fine for me.

Cheers

Andy

P.S. If this isn't working check your Mixer/Audio interface to make sure that each P02 channel is not set to centre .

ARNK
Posts: 21
Joined: Wed Oct 22, 2014 9:54 pm

Re: Pan Problem

Post by ARNK » Fri Nov 21, 2014 1:36 am

BobTheDog wrote:There is a main pan as well as the delay pans.

The effect on Pan is fairly small so double up the modulation so you have:

Mod1: Slider 1 pressure > -127 > Pan
Mod2: Slider 1 pressure > -127 > Pan
Mod3: Slider 2 pressure > 127 > Pan
Mod4: Slider 2 pressure > 127 > Pan
Thanks Andy, pressing the left slider should completely silence the right speaker & vice versa? That's not the case for me. The lights are working though ;)

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BobTheDog
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Re: Pan Problem

Post by BobTheDog » Fri Nov 21, 2014 8:26 am

Yeah with two mod paths it totally silences mine here.

As a test set up a basic patch and then add these two mod paths:

MOD1: DC > -127 > PAN
MOD2: DC > -127 > PAN

Is the right channel totally silent now?

ARNK
Posts: 21
Joined: Wed Oct 22, 2014 9:54 pm

Re: Pan Problem

Post by ARNK » Fri Nov 21, 2014 5:09 pm

BobTheDog wrote:Yeah with two mod paths it totally silences mine here.

As a test set up a basic patch and then add these two mod paths:

MOD1: DC > -127 > PAN
MOD2: DC > -127 > PAN

Is the right channel totally silent now?
Thanks BobTheDog, yes it is.

Ok, it looks like I'm up & running now.

Thanks guys^

jbox5
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Joined: Sun May 25, 2014 11:12 pm

Re: Pan Problem

Post by jbox5 » Fri Nov 28, 2014 7:38 pm

I still think there is an overall problem with the panning. I was experimenting with a square LFO to see if I could get the panning to completely cut off each speaker.

I started with a basic patch from the global menu. Set amp release to 0 (wish that was default, but that's another thread...). I've got oscillator 1 just set to red noise for this experiment, no other oscillators on. Removed all default mod matrix assignments (except for the envelopes).

I set up LFO 1 as a square wave on about 33 frequency. To get the sound to completely cut off in either speaker as the square cycles, I have to assign 2 x mod entries to Source: DC, Amount: -127 and Dest: Pan, then 4 entries for Source: LFO1 with amount: 127 and dest: pan.

Surely this can't be correct... I'm having to use up *6* mod slots just to get full panning from one speaker to the other....?

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BobTheDog
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Re: Pan Problem

Post by BobTheDog » Sat Nov 29, 2014 8:20 pm

Mad isn't it.

SeenFromSpace
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Location: Edinburgh
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Re: Pan Problem

Post by SeenFromSpace » Sun Aug 16, 2015 9:39 am

Hi, just joined. Got my Pro 2 earlier this week. Anyone know if this has been reported as a bug? Or if it's fixed in a recent update?

It might seem a trivial bug to a lot of folks, but it's quite a deal for me. If I mod pan using an LFO, the effect is so slight that mixed with panned delays, the dry sound appears stuck firmly in the centre (mono). Especially in headphones, an effect I particularly hate! If I wanted to multitrack the Pro 2, the dry sounds would all sit on top of each other, unless I panned them afterwards. Which defeats the point of having a synth that can sing in stereo!

The DC workaround works OK, but it's not what I'm after musically. A sequenced sound with LFO panning and stereo delay can absolutely dance if it's set up tastefully. All my other synths do this but not the P2 :cry:

SeenFromSpace
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Re: Pan Problem

Post by SeenFromSpace » Sun Aug 16, 2015 11:57 pm

Just tried filling four mod slots with the same setting: LFO4 > 127 > Pan and got the desired effect! Very strange :roll:

ARNKUS
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Re: Pan Problem

Post by ARNKUS » Sat Jan 14, 2017 1:28 am

SeenFromSpace wrote:Just tried filling four mod slots with the same setting: LFO4 > 127 > Pan and got the desired effect! Very strange :roll:
Glad you got it working. You've inspired me to try it out...

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